Commanders,
A massive expansion has just landed in Stellar Universe! This major update brings deep space exploration, mercenary contracts, full fleet route automation, and vital navigation improvements. Here is everything new in this release:
### Cosmic Anomalies & Deep Space Exploration
Mysterious signals and spatial phenomena are now detected throughout the galaxy!
- Space Anomaly Spawns: Star systems now periodically manifest cosmic events, gravitational rifts, ancient derelicts, and stellar flares.
- Science Vessel Surveys: Send fleets equipped with a Science Module or Scanner to investigate anomalies and reap rich rewards, including massive research point caches, exotic minerals, and rare lore discoveries.
### Galactic Bounties & Mercenary Contracts
The galaxy is fraught with rogue outlaws and high-stakes opportunities:
- Dynamic Contract Board: Review active bounties posted across various star systems.
- High-Value Targets: Hunt notorious pirate fleets, secure contested sectors, or fulfill supply missions to earn valuable credits, raw minerals, and scientific intelligence.
### Daily Objectives & Progression
Keep your empire thriving every day with the new Daily Objectives system:
- Complete daily missions tailored to your playstyle—harvesting asteroids, defeating pirates, exploring unchartered worlds, or analyzing anomalies.
- Earn commander XP and Nova currency to unlock powerful boosters, titles, and empire customization perks.
### Automated Fleet Order Queues & Waypoint Loops
Total automation has arrived for your fleet logistics:
- Sequential Order Execution: Chain multiple commands step-by-step (e.g. Move to Asteroid Field -> Harvest Asteroid -> Fly to Planet -> Deposit Cargo). Instant steps execute immediately upon arrival!
- Infinite Loop Mode: Toggle the "Loop Queue" switch to set mining haulers and cargo transports on endless automatic loops.
- Persistent Offline Execution: Order queues run server-side round the clock—your automated fleets will keep harvesting and hauling even when you log off!
### Interstellar Navigation & Cross-System Travel Fix
- Fixed a bug where jumping a fleet between distant star systems or planets in another star system could resolve instantly without travel time.
- Interstellar movement now properly calculates Euclidean distances across the galaxy, consumes crystal fuel from cargo holds to power Hyperspace Drives, seamlessly falls back to sub-light speeds if fuel is depleted, and enforces realistic travel countdowns.
### Planetary Research Tree Expansion
- Colony Building Prerequisites: Audited the tech tree to ensure all advanced buildings (such as the Biosphere Laboratory and Quantum Research Center) clearly display their required technologies.
- Expanded science branches with new technological upgrades and balanced survey rewards to empower your empire's development.
### Galactic Coordinate Grid
- Added a tactical coordinate grid overlay to the galaxy map to help commanders accurately gauge star distances and navigate interstellar sectors with ease.
Chart the unknown, hunt the bounties, automate your trade routes, and dominate the stars, Commanders!